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path: root/editor/editor_inspector.cpp
AgeCommit message (Expand)Author
2021-04-05Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-13Fix EditorInspector not updating its theme on rare occasionsMichael Alexsander
2021-02-18Refactor Process Modereduz
2021-02-18Reorganize Project Settingsreduz
2021-02-12Improved Inspector Sub-Resource Editingreduz
2021-02-10Removed _change_notifyreduz
2021-01-31Simplify Script Variables PopulationNathan Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-09Refactored variant constructor logicreduz
2020-10-27Fixes property revert for inherited child nodesHaoyu Qiu
2020-10-27Fixes property revert after saving instanced sceneHaoyu Qiu
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-25Revert "Fix editor inspector refresh not working"Rémi Verschelde
2020-09-02Fix editor inspector refresh not workingEric M
2020-08-25Added ability to unfold editor sections when dragging and dropping.Eric M
2020-07-06Support built-in scripts for inspector categoriesTomasz Chabora
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-01Add script class categories to EditorInspector.willnationsdev
2020-05-28Use translated docs in PropertySelectorRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-03Stopped trying to revert to default values when script implementation of prop...Eric M
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Reworked tooltips to use the popup system.Juan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-20i18n: Add support for translating the class referenceRémi Verschelde
2020-03-19Merge pull request #35712 from KoBeWi/theheme_spyRémi Verschelde
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-05Signals: Don't pass default binds to EditorProperty property_changedRémi Verschelde
2020-03-03Signals: Fix some regressions from #36426Rémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Don't show a copy of the property's name in the inspector's tooltip if there'...Michael Alexsander
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-31Merge pull request #33047 from silvanocerza/settings-searchRémi Verschelde