index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_inspector.cpp
Age
Commit message (
Expand
)
Author
2018-07-20
-Fix tooltips in inspector, now they show as rich text.
Juan Linietsky
2018-07-20
Fix build issues and typos after c69de2ba4
Rémi Verschelde
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-05
Merge pull request #19351 from guilhermefelipecgs/fix_reversed_text
Max Hilbrunner
2018-07-04
Fixes to the new inspector
Guilherme Felipe
2018-06-26
-Add root motion support in AnimationTree.
Juan Linietsky
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-15
Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-05
[Inspector] Fix search field losing focus when typing
Guilherme Felipe
2018-05-28
Fix MethodInfo for EditorInspectorPlugin.can_handle
Rémi Verschelde
2018-05-19
Dictionary editing does the comeback to the inspector, fixes #19046
Juan Linietsky
2018-05-17
Working Drag & Drop again in inspector
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-16
Merge pull request #18938 from guilhermefelipecgs/missing_header
Rémi Verschelde
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-16
Properly show the property name on tooltip
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
[prev]