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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_help_search.cpp
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Author
2022-09-13
Merge pull request #65624 from KoBeWi/help_I'm_stuck
Rémi Verschelde
2022-09-11
Add ability to flag classes as experimental or deprecated.
SaracenOne
2022-09-10
Prevent infinite loops in editor help search
kobewi
2022-09-05
Allow searching for annotations in help
RedMser
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-17
Fix editor crash in built-in help when script inheritance chain changes.
K. S. Ernest (iFire) Lee
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-05
Improve handling for editor search with blank searches
SaracenOne
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-07
Add missing i18n to various strings
Haoyu Qiu
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-29
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-04
Add theme item descriptions to the online documentation
Yuri Sizov
2021-07-18
Optimize StringName usage
reduz
2021-07-04
Clean up Tree
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-03-19
Select non-perfect matches if necessary in the Search Help dialog
Michael Alexsander
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
Show constructor arguments in Search Help panel (for basic types)
Yuri Roubinsky
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-07-01
Revert "Adds fuzzy search for help search dialog"
follower
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
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