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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_help.h
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Author
2019-08-09
Show matches found when searching the docs
Michael Alexsander Silva Dias
2019-02-17
Fix description size in "New Node" dialog
Michael Alexsander Silva Dias
2019-02-10
General cleanup of script and doc search bars
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-20
Unify editor class and reference search
Ray Koopa
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-08-21
display some constants as hex
Juan Linietsky
2018-07-20
-Fix tooltips in inspector, now they show as rich text.
Juan Linietsky
2018-05-16
[Doc] Fixes in find bar
Guilherme Felipe
2018-05-08
Change from "search dialog" to "search bar" on help screen
Guilherme Silva
2018-04-03
Ctrl+Clicking a enum now scrolls down to it in the docs.
Felix Yang
2018-02-14
Fix for a possible compile error under OS X
Marcelo Fernandez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-16
Docs methods grouping by prefix
poke1024
2017-12-06
Make "Search Help" more responsive
poke1024
2017-09-14
Several fixed to editor doc.
Daniel J. Ramirez
2017-09-12
Fixed some inconsistent styles, plus some cleanup
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-23
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-23
Removed EditorHelp::_scroll_changed
Wilson E. Alvarez
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-04
editor: update helps and script panel on theme could change.
toger5
2017-05-31
EditorHelp: Help>Class now switch to script editor
Poommetee Ketson
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde