Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-14 | Changed source font to Mononoki. | Daniel J. Ramirez | |
2017-09-03 | Fixed some metrics (some issues caused by the new Noto Sans font). | Daniel J. Ramirez | |
plus other minor fixes | |||
2017-08-31 | Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai | volzhs | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. |