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path: root/editor/editor_folding.cpp
AgeCommit message (Collapse)Author
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-10EditorFolding ignores hidden properties for folded resources (fixes #26663)PouleyKetchoupp
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-01-30Add check in folding to see if the nodepath exists to avoid message spam.K. S. Ernest (iFire) Lee
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works ↵Juan Linietsky
better.
2018-11-18Properly reset canvas state after drawing, fixes #18860Juan Linietsky
2018-10-30Remove "save folding for:" message when savingMichael Alexsander Silva Dias
2018-10-29Automatically unfold sections of properties that someone else edited (no ↵Juan Linietsky
local info exists).
2018-10-29Moved folding outside the resource files, now saved outside the project.Juan Linietsky