summaryrefslogtreecommitdiff
path: root/editor/editor_file_system.cpp
AgeCommit message (Expand)Author
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-12Narrow FileAccess scope to prevent deadlocks.bruvzg
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-01Add Blender install autodetection and configuration.reduz
2022-03-27Add GDExtension support to Scriptreduz
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-11Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde
2022-02-16Port existing _notification code to use switch statements (part 1/3)jmb462
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-17Prevent renaming to an unkown extension from FileSystem dock.jmb462
2022-01-13Fix various typosluz paz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-14Add path to functions that return iporter optionsreduz
2021-10-18Restrict the project data directory configurationne0fhyk
2021-10-11Make the project data directory customizable.ne0fhyk
2021-10-08Fix `EditorFileSystem` not checking `.gdignore` in existed directoryZae
2021-10-05Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Add TextFile support across the editorPaulb23
2021-09-15Provide a getter for the project data directory.ne0fhyk
2021-09-09Replace stb_vorbis with libogg+libvorbisEllen Poe
2021-08-20Implement Extension Loaderreduz
2021-07-25Fix various typosluz paz
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-24Merge pull request #50786 from reduz/implement-resource-uidsRémi Verschelde
2021-07-24Implement Resource UIDsreduz
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-17Remove thread-unsafe and unused late_added_files.Lyuma
2021-06-14Refactor editor paths validation in EditorPaths and EditorSettingsRémi Verschelde
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-05-18Change EditorFileSystem and ScriptEditor file sorting order to improve consis...Georgi Genkov
2021-05-01FileSystem: Force update when we delete a folder from the editor and searchin...Mateo Kuruk Miccino
2021-04-19Use multiple threads to import.Juan Linietsky
2021-03-22Add a "keep" import mode to keep files as-is and export them.Juan Linietsky
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-02-24Update the filtering logic to properly handle directories with `.gdignore` fi...Fredia Huya-Kouadio
2021-02-18Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-18Reorganize Project Settingsreduz
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-10Fix file name comparison when new file is added to file systemFilip
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-16Reimplement skeletons and blend shapesreduz
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Refactored Mesh internals and formats.reduz
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees