Age | Commit message (Expand) | Author |
2018-01-05 | Make sure .import folder exists before importing, in case user deleted it man... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | Reimport now checks source path changes and imported files and their md5, fix... | Juan Linietsky |
2017-12-05 | Add context menu to editor file dialogs. | Ray Koopa |
2017-11-24 | Add a bit space around the .import [deps] tag to make it more readable. | Juan Linietsky |
2017-11-24 | Changed reimport logic to also check md5 before reimporting, fixes #13135 | Juan Linietsky |
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde |
2017-11-15 | Make sure scan happens after all nodes enter scene (including plugins), fixes... | Juan Linietsky |
2017-11-12 | Update meshes when reimporting, | Daniel J. Ramirez |
2017-10-21 | Cleanup unnecessary debug prints | Rémi Verschelde |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky |
2017-09-20 | Fix import order, so scenes are imported after textures. | Juan Linietsky |
2017-09-01 | Merge pull request #10840 from rtroncoso/fix-reimporter-defaults-load | Rémi Verschelde |
2017-08-31 | Fix importer not applying saved default settings on load | Rodrigo Troncoso |
2017-08-31 | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky |
2017-08-29 | Added nice icon to show when a file is broken on import. | Juan Linietsky |
2017-08-29 | Fix constant reimport on broken files, closes #9930 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-17 | Several improvements and fixes to import system. Might fix many issues opened... | Juan Linietsky |
2017-08-15 | Merge pull request #10345 from Hinsbart/remove_imported | Andreas Haas |
2017-08-15 | Small fix for problem of nodes losing type, this is not good enough to solve ... | Juan Linietsky |
2017-08-15 | Removing a Resource also deletes imported files. | Andreas Haas |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-06 | Added a .gdignore check to ignore specific folders. Closes #8461 | Juan Linietsky |
2017-07-23 | -Ability to set default import presets for type | Juan Linietsky |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-06-16 | Fix EditorFileSystem duplicating root folder in new folders | Bojidar Marinov |
2017-05-12 | Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste... | Damian Day |
2017-05-01 | Rename project file to "project.godot" | Rémi Verschelde |
2017-04-29 | Revert "Use .godot as file extension for project files." | Juan Linietsky |
2017-04-16 | Use .godot as file extension for project files. | Andreas Haas |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |