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path: root/editor/editor_file_system.cpp
AgeCommit message (Expand)Author
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-14Add custom icons to script classes.Will Nations
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-07-15Global class names (and GDScript support for it)Juan Linietsky
2018-03-14Merge pull request #17420 from marcelofg55/fscache_err_checksRémi Verschelde
2018-03-13Added error checks for fscache savingMarcelo Fernandez
2018-03-13Merge pull request #17138 from simedis/import_md5Rémi Verschelde
2018-03-10Update preview on filesystem changeShyRed
2018-03-01Moves the md5sum's from the <filename>.import file into .import/<filename>.md5Geoffrey
2018-01-05Make sure .import folder exists before importing, in case user deleted it man...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27Reimport now checks source path changes and imported files and their md5, fix...Juan Linietsky
2017-12-05Add context menu to editor file dialogs.Ray Koopa
2017-11-24Add a bit space around the .import [deps] tag to make it more readable.Juan Linietsky
2017-11-24Changed reimport logic to also check md5 before reimporting, fixes #13135Juan Linietsky
2017-11-17EditorSettings: Rename settings_path to settings_dirRémi Verschelde
2017-11-15Make sure scan happens after all nodes enter scene (including plugins), fixes...Juan Linietsky
2017-11-12Update meshes when reimporting,Daniel J. Ramirez
2017-10-21Cleanup unnecessary debug printsRémi Verschelde
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-09-20Fix import order, so scenes are imported after textures.Juan Linietsky
2017-09-01Merge pull request #10840 from rtroncoso/fix-reimporter-defaults-loadRémi Verschelde
2017-08-31Fix importer not applying saved default settings on loadRodrigo Troncoso
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-29Added nice icon to show when a file is broken on import.Juan Linietsky
2017-08-29Fix constant reimport on broken files, closes #9930Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-17Several improvements and fixes to import system. Might fix many issues opened...Juan Linietsky
2017-08-15Merge pull request #10345 from Hinsbart/remove_importedAndreas Haas
2017-08-15Small fix for problem of nodes losing type, this is not good enough to solve ...Juan Linietsky
2017-08-15Removing a Resource also deletes imported files.Andreas Haas
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-06Added a .gdignore check to ignore specific folders. Closes #8461Juan Linietsky
2017-07-23-Ability to set default import presets for typeJuan Linietsky
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Add object type hint for docsPoommetee Ketson
2017-06-16Fix EditorFileSystem duplicating root folder in new foldersBojidar Marinov
2017-05-12Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste...Damian Day
2017-05-01Rename project file to "project.godot"Rémi Verschelde
2017-04-29Revert "Use .godot as file extension for project files."Juan Linietsky
2017-04-16Use .godot as file extension for project files.Andreas Haas
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde