Age | Commit message (Expand) | Author |
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke |
2022-03-11 | Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks | Rémi Verschelde |
2022-02-16 | Port existing _notification code to use switch statements (part 1/3) | jmb462 |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-17 | Prevent renaming to an unkown extension from FileSystem dock. | jmb462 |
2022-01-13 | Fix various typos | luz paz |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-14 | Add path to functions that return iporter options | reduz |
2021-10-18 | Restrict the project data directory configuration | ne0fhyk |
2021-10-11 | Make the project data directory customizable. | ne0fhyk |
2021-10-08 | Fix `EditorFileSystem` not checking `.gdignore` in existed directory | Zae |
2021-10-05 | Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Add TextFile support across the editor | Paulb23 |
2021-09-15 | Provide a getter for the project data directory. | ne0fhyk |
2021-09-09 | Replace stb_vorbis with libogg+libvorbis | Ellen Poe |
2021-08-20 | Implement Extension Loader | reduz |
2021-07-25 | Fix various typos | luz paz |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-24 | Merge pull request #50786 from reduz/implement-resource-uids | Rémi Verschelde |
2021-07-24 | Implement Resource UIDs | reduz |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-17 | Remove thread-unsafe and unused late_added_files. | Lyuma |
2021-06-14 | Refactor editor paths validation in EditorPaths and EditorSettings | Rémi Verschelde |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-05-18 | Change EditorFileSystem and ScriptEditor file sorting order to improve consis... | Georgi Genkov |
2021-05-01 | FileSystem: Force update when we delete a folder from the editor and searchin... | Mateo Kuruk Miccino |
2021-04-19 | Use multiple threads to import. | Juan Linietsky |
2021-03-22 | Add a "keep" import mode to keep files as-is and export them. | Juan Linietsky |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky |
2021-02-24 | Update the filtering logic to properly handle directories with `.gdignore` fi... | Fredia Huya-Kouadio |
2021-02-18 | Merge pull request #45617 from RandomShaper/modernize_atomics | Rémi Verschelde |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-18 | Reorganize Project Settings | reduz |
2021-01-29 | Modernize Thread | Pedro J. Estébanez |
2021-01-10 | Fix file name comparison when new file is added to file system | Filip |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-16 | Reimplement skeletons and blend shapes | reduz |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-12-02 | Refactored Mesh internals and formats. | reduz |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees |
2020-11-29 | Documentation generation for GDScript | Thakee Nathees |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-26 | Improve file sorting | Gilles Roudière |
2020-09-28 | Rename the ".import" folder to ".godot/imported" | Aaron Franke |
2020-07-10 | Merge pull request #40229 from ChristopheLY/atlas-auto-reimport | Rémi Verschelde |