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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_file_dialog.h
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Author
2019-06-28
Auto-change file extension in EditorFileDialog when filter changes
Chaosus
2019-06-13
Merge pull request #29638 from YeldhamDev/editor_file_hidden_toggle
Rémi Verschelde
2019-06-10
Add button for toggling hidden files in EditorFileDialog
Michael Alexsander Silva Dias
2019-06-09
Apply a better fix for the EditorFileDialog crash on favorite
Michael Alexsander Silva Dias
2019-06-10
Fix crash when selecting favorate directory on EditorFileDialog
volzhs
2019-03-16
Remove unused 'fav_rm' ToolButton in EditorFileDialog
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
Change EditorLineEditFileChooser to use the "Folder" icon
Michael Alexsander Silva Dias
2018-09-14
Add thumnails to the tree view
groud
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-31
Fixes open button not appearing with multiple selection
Guilherme Felipe
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Changes to the Editor File Dialog.
Michael Alexsander Silva Dias
2017-12-05
Add context menu to editor file dialogs.
Ray Koopa
2017-11-24
A few small adjustments to file dialogs:
Dmitry Koteroff
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde