Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-07 | Merge pull request #37592 from Anutrix/dissolving_class | Rémi Verschelde | |
Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. | |||
2020-04-06 | Fixes leaks when running editor | qarmin | |
2020-04-05 | Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. | unknown | |
2020-04-02 | Replace NULL with nullptr | lupoDharkael | |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky | |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky | |
2020-03-26 | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky | |
2020-03-04 | Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux | Rémi Verschelde | |
Improve UX of drive letters | |||
2020-03-04 | Merge pull request #36699 from dreamsComeTrue/fix-extension-file-dialog | Rémi Verschelde | |
Take correct part of extension with File Dialog | |||
2020-03-03 | Double click on a folder didn't open it (editor) | Gil Arasa Verge | |
Same behavior as #36684. Removed by mistake in #36426. Fixes #36757. | |||
2020-03-03 | Improve UX of drive letters | Pedro J. Estébanez | |
Namely, move the drive dropdown to just the left of the path text box and don't include the former in the latter. This improves the UX on Windows. In the UNIX case, since its concept of drives is (ab)used to provide shortcuts to useful paths, its dropdown is kept at the original location. | |||
2020-03-01 | Take correct part of extension with File Dialog | Dominik 'dreamsComeTrue' Jasiński | |
Fixes #36697 | |||
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde | |
Remove now unnecessary bindings of signal callbacks in the public API. There might be some false positives that need rebinding if they were meant to be public. No regular expressions were harmed in the making of this commit. (Nah, just kidding.) | |||
2020-02-20 | Reworked signal connection system, added support for Callable and Signal ↵ | Juan Linietsky | |
objects and made them default. | |||
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky | |
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`. | |||
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-16 | Fixed issues with using a relative path in the export window. | Catchawink | |
Before this fix, opening relative export paths inside of an EditorFileDialog was not possible. This was fixed by modifying String::path_to_file() to save relative paths in EditorExportPreset::set_export_path() more appropriately and changing EditorFileDialog::set_current_dir() to open relative paths. | |||
2019-12-06 | Add spaces after commas and strip extra ones in *FileDialog filter menu | Michael Alexsander | |
2019-12-06 | Remove extra spaces from parenthesis in *FileDialog's filter menu | Michael Alexsander | |
2019-10-29 | Merge pull request #33091 from MCrafterzz/fix10567 | Rémi Verschelde | |
Improved project creation UX | |||
2019-10-29 | Improved UX of selecting directories in (Editor)FileDialog by hiding unused ↵ | MCrafterzz | |
gui elements and moving the drive selection | |||
2019-10-24 | Scroll back to the top after opening a directory in FileDialog | Hugo Locurcio | |
This also changes the behavior in EditorFileDialog. This closes #26041. | |||
2019-09-26 | Create new folder from save dialog now update filesystem dock. | dankan1890 | |
Fix #32167. | |||
2019-08-21 | Rename FileDialog's folder icon custom color to `folder_icon_modulate` | Hugo Locurcio | |
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory. | |||
2019-08-20 | Use a different color for folder icons in file dialogs | Hugo Locurcio | |
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects. | |||
2019-07-29 | Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion | Chaosus | |
2019-07-26 | Small adjustments to tooltips in '(Editor)FileDialog' | Michael Alexsander Silva Dias | |
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-06-28 | Auto-change file extension in EditorFileDialog when filter changes | Chaosus | |
2019-06-13 | Merge pull request #29644 from YeldhamDev/editor_file_recent_reselect | Rémi Verschelde | |
Make possible to reselect an item in the "Recent" list in the EditorFileDialog | |||
2019-06-13 | Merge pull request #29638 from YeldhamDev/editor_file_hidden_toggle | Rémi Verschelde | |
Add button for toggling hidden files in EditorFileDialog | |||
2019-06-10 | Add button for toggling hidden files in EditorFileDialog | Michael Alexsander Silva Dias | |
2019-06-09 | Make possible to reselect an item in the "Recent" list in the EditorFileDialog | Michael Alexsander Silva Dias | |
2019-06-09 | Apply a better fix for the EditorFileDialog crash on favorite | Michael Alexsander Silva Dias | |
2019-06-10 | Fix crash when selecting favorate directory on EditorFileDialog | volzhs | |
The problem was that favorite tool button kept to change pressed and unpressed state with toggled event. This is a quick fix for crash. EditorFileDialog might need to be refactor later. | |||
2019-05-29 | Remove some redundant lines | James Buck | |
2019-04-24 | Fixes to make exporting more responsive. | Juan Linietsky | |
-Process and drop input in step functions. -Hide editor file dialog right after pressing ok -Use actual editor file dialogs for project export. | |||
2019-03-27 | Small tooltip changes to filesystem-related UI componentes in editor | Michael Alexsander Silva Dias | |
2019-03-07 | Fix "Favorite" button not being toggled when navigating to a faved folder ↵ | Michael Alexsander Silva Dias | |
manually | |||
2019-03-05 | Fix general issues with filesystem-related UI components in the editor | Michael Alexsander Silva Dias | |
2019-03-02 | Fix preview in file dialog | Paul Trojahn | |
If the preview is already cached, queue_ressource_preview calls _thumbnail_done immediately, so preview_waiting is never set to false again. The progress wheel isn't rendered, because the WaitPreview icons don't exist. This should probably be Progress. Fixes #25749 | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-13 | Change EditorLineEditFileChooser to use the "Folder" icon | Michael Alexsander Silva Dias | |
2018-12-06 | Make thumbnail cache less tasking on the message queue | Bojidar Marinov | |
Fixes #23567 | |||
2018-10-26 | Small capitalization fixes across the editor | Michael Alexsander Silva Dias | |
2018-10-24 | Fixes favorites not working in the open dialog | groud | |
2018-10-06 | Remove redundant "== false" code | Aaron Franke | |
Some of this code has been re-organized. f | |||
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde | |
Fixes GCC 5 warnings of the form: core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch] core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch] Those can be trivial cases where adding a default fallback is the solution, or more complex issues/hidden bugs where missed values are actually meant to be handled. | |||
2018-09-21 | Make EditorFileDialog be able to pick a folder when entering it | Michael Alexsander Silva Dias | |