Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg | |
2022-04-06 | Restore hidden folder behavior for project manager | Ev1lbl0w | |
2022-04-05 | Fix Project Manager hard crashes due to invalid access to Editor Nodes | Marios Staikopoulos | |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-03-28 | Merge pull request #59453 from DanielKriz/master | Rémi Verschelde | |
2022-03-26 | Merge pull request #46638 from Ev1lbl0w/feature-hide_gdignored_dirs | Rémi Verschelde | |
2022-03-25 | Fix persistent favorites after rename | Daniel Kříž | |
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com> | |||
2022-03-25 | Add better alert dialogs if directory already exists | Daniel Kříž | |
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com> | |||
2022-03-12 | Merge pull request #58338 from aaronfranke/bools | Rémi Verschelde | |
Initialize bools in the headers in `editor/` | |||
2022-03-12 | Merge pull request #54399 from ↵ | Rémi Verschelde | |
Calinou/filedialog-current-properties-hint-no-editor Don't store and show current file/directory/path FileDialog properties | |||
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke | |
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi | |
2022-03-02 | Allow absolute file paths in file dialogs | miremrie | |
2022-02-16 | Port existing _notification code to use switch statements (part 1/3) | jmb462 | |
2022-02-12 | Use EditorFileDialog instead of FileDialog in the project manager | Hendrik Brucker | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-01-24 | [Windows] Add support for handling network share paths. | bruvzg | |
2022-01-14 | Merge pull request #56706 from KoBeWi/we_need_to_go_higher | Rémi Verschelde | |
2022-01-12 | Automatically go up if current dir was deleted | kobewi | |
2022-01-12 | Create function focus_file_text | Ger Hean | |
This function focuses the text field when saving a file It is called when the save file dialogue is opened | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #55487 from YeldhamDev/scroll_bikeshedding | Rémi Verschelde | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-11-30 | Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()` | Michael Alexsander | |
2021-11-30 | Don't return reference on copy assignment operators | Rémi Verschelde | |
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this can lead to confusing code and subtle bugs. According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++ allows any arbitrary return type, so this is standard compliant. This could be re-assessed if/when we have an actual need for a behavior more akin to that of the C++ STL, for now this PR simply changes a handful of cases which were inconsistent with the rest of the codebase (`void` return type was already the most common case prior to this commit). | |||
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-10-29 | Don't store and show current file/directory/path FileDialog properties | Hugo Locurcio | |
These properties are only useful at run-time, so they don't need to be displayed in the editor and stored. | |||
2021-10-05 | Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master | Rémi Verschelde | |
2021-09-23 | Merge pull request #51920 from ↵ | Rémi Verschelde | |
jmb462/missing-sname-macro-optimization-in-some-functions | |||
2021-09-15 | Provide a getter for the project data directory. | ne0fhyk | |
2021-08-29 | Rename String::is_rel_path to String::is_relative_path | Wilson E. Alvarez | |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | |
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. | |||
2021-08-21 | Fix ItemList layout (+EditorFileDialog) | Hendrik Brucker | |
2021-08-20 | Add missing SNAME macro optimization for StringName in some functions | jmb462 | |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde | |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-18 | Optimize StringName usage | reduz | |
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | |||
2021-07-13 | Add header theme type variations to labels | kobewi | |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-16 | Documentation search fixes | Gregory Basile | |
Updates rich_text_label so that the built-in documentation can be searched Previously, it would only find the first result and would not select other results Renames "_entered" functions to "_submitted" | |||
2021-06-14 | Remove trailing slash from recent dir if needed | Paweł Fertyk | |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde | |
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. | |||
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut | |
2021-03-13 | trims_whitespaces_when_creating_folder_windows | Pop0p | |
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir. | |||
2021-03-03 | Hide .gdignore'd folders | Ev1lbl0w | |
2021-02-19 | Merge pull request #38994 from nikibobi/fix-file-dialog-favorite | Rémi Verschelde | |
Fix file dialog filename cleared when selecting favorites | |||
2021-01-03 | Merge pull request #42779 from volzhs/editor-file-dialog | Rémi Verschelde | |
Enhance editor file dialog |