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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_file_dialog.cpp
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Author
2019-06-10
Fix crash when selecting favorate directory on EditorFileDialog
volzhs
2019-05-29
Remove some redundant lines
James Buck
2019-04-24
Fixes to make exporting more responsive.
Juan Linietsky
2019-03-27
Small tooltip changes to filesystem-related UI componentes in editor
Michael Alexsander Silva Dias
2019-03-07
Fix "Favorite" button not being toggled when navigating to a faved folder man...
Michael Alexsander Silva Dias
2019-03-05
Fix general issues with filesystem-related UI components in the editor
Michael Alexsander Silva Dias
2019-03-02
Fix preview in file dialog
Paul Trojahn
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
Change EditorLineEditFileChooser to use the "Folder" icon
Michael Alexsander Silva Dias
2018-12-06
Make thumbnail cache less tasking on the message queue
Bojidar Marinov
2018-10-26
Small capitalization fixes across the editor
Michael Alexsander Silva Dias
2018-10-24
Fixes favorites not working in the open dialog
groud
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-21
Make EditorFileDialog be able to pick a folder when entering it
Michael Alexsander Silva Dias
2018-09-18
Fixes favorites not updating and rename favorite_dirs to favorites
groud
2018-09-14
Add thumnails to the tree view
groud
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-14
Show in File Manager Clarification
Ivan Vodopiviz
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-05-02
Merge pull request #17059 from Jason0214/BugFix_favorite_updating
Rémi Verschelde
2018-05-02
remove favorited dirs if original dir deleted
Jason0214
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-02-21
Icons update
Daniel J. Ramirez
2018-01-31
Fixes open button not appearing with multiple selection
Guilherme Felipe
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Changes to the Editor File Dialog.
Michael Alexsander Silva Dias
2017-12-19
Fixed bug where all file dialogs requested thumbnails even if hidden.
Juan Linietsky
2017-12-06
Merge pull request #13724 from RayKoopa/editor_file_dialog_context_menu
Rémi Verschelde
2017-12-06
[DOCS] EditorFileDialog props/member/method/signal
Will Nations
2017-12-05
Add context menu to editor file dialogs.
Ray Koopa
2017-11-27
Some improvements to file/dir open/save dialogs:
Dmitry Koteroff
2017-11-24
A few small adjustments to file dialogs:
Dmitry Koteroff
2017-11-21
Remove the "." from file manage dialog (open scene, open file, ...)
Dmitry Koteroff
2017-10-22
FileDialog: enlarge the file list a bit
Poommetee Ketson
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-16
Merge pull request #11283 from volzhs/fix-icon_map-error
Rémi Verschelde
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
Fix !icon_map.has(p_type) error
volzhs
2017-09-14
Fix non flat favorite icons
Daniel J. Ramirez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-12
Fixed file system dialog icons
Daniel J. Ramirez
2017-08-30
added icon updating to most ui elements
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-06-14
Make toggle between thumbnail and list for file dialog on editor
volzhs
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