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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_file_dialog.cpp
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Commit message (
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Author
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-02
Allow absolute file paths in file dialogs
miremrie
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-12
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-24
[Windows] Add support for handling network share paths.
bruvzg
2022-01-14
Merge pull request #56706 from KoBeWi/we_need_to_go_higher
Rémi Verschelde
2022-01-12
Automatically go up if current dir was deleted
kobewi
2022-01-12
Create function focus_file_text
Ger Hean
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-30
Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`
Michael Alexsander
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-15
Provide a getter for the project data directory.
ne0fhyk
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Add header theme type variations to labels
kobewi
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-14
Remove trailing slash from recent dir if needed
Paweł Fertyk
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-13
trims_whitespaces_when_creating_folder_windows
Pop0p
2021-02-19
Merge pull request #38994 from nikibobi/fix-file-dialog-favorite
Rémi Verschelde
2021-01-03
Merge pull request #42779 from volzhs/editor-file-dialog
Rémi Verschelde
2021-01-02
Enhance editor file dialog
volzhs
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-06
Update the setting when clicking Show hidden files
Tomasz Chabora
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-09-28
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
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