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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_file_dialog.cpp
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Author
2017-11-24
A few small adjustments to file dialogs:
Dmitry Koteroff
2017-11-21
Remove the "." from file manage dialog (open scene, open file, ...)
Dmitry Koteroff
2017-10-22
FileDialog: enlarge the file list a bit
Poommetee Ketson
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-16
Merge pull request #11283 from volzhs/fix-icon_map-error
Rémi Verschelde
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
Fix !icon_map.has(p_type) error
volzhs
2017-09-14
Fix non flat favorite icons
Daniel J. Ramirez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-12
Fixed file system dialog icons
Daniel J. Ramirez
2017-08-30
added icon updating to most ui elements
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-06-14
Make toggle between thumbnail and list for file dialog on editor
volzhs
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-12
Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste...
Damian Day
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
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