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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_file_dialog.cpp
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Author
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-15
Provide a getter for the project data directory.
ne0fhyk
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Add header theme type variations to labels
kobewi
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-14
Remove trailing slash from recent dir if needed
Paweł Fertyk
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-13
trims_whitespaces_when_creating_folder_windows
Pop0p
2021-02-19
Merge pull request #38994 from nikibobi/fix-file-dialog-favorite
Rémi Verschelde
2021-01-03
Merge pull request #42779 from volzhs/editor-file-dialog
Rémi Verschelde
2021-01-02
Enhance editor file dialog
volzhs
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-06
Update the setting when clicking Show hidden files
Tomasz Chabora
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-09-28
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-03
Change how default fonts are created, fixes #39235
Juan Linietsky
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-24
fix file dialog filename cleared when selecting favorites
Borislav Kosharov
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-07
Merge pull request #37592 from Anutrix/dissolving_class
Rémi Verschelde
2020-04-06
Fixes leaks when running editor
qarmin
2020-04-05
Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings.
unknown
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-04
Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
Rémi Verschelde
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