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path: root/editor/editor_feature_profile.cpp
AgeCommit message (Collapse)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-12-16Makes more strings in editor translatableHaoyu Qiu
* File type names in file dialogs * Layout option names * Visual shader editor UI
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
Added some obvious errors explanations
2019-09-25Added some obvious errors explanationsqarmin
2019-09-24doc: Sync classref with current sourceRémi Verschelde
Fix a few missing bindings or unspecified argument names and default values.
2019-06-19Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profileRémi Verschelde
Enhancements and fixes for the editor feature profile
2019-06-17Fix minor typosYuri Chornoivan
2019-06-12Enhancements and fixes for the editor feature profileMichael Alexsander Silva Dias
2019-06-11Add missing license headersRémi Verschelde
Make `fix_headers.py` script compatible with Python 3.
2019-04-08Changes to to feature profile editorJuan Linietsky
Changed "Disable Editor" to "Contextual Editor Enabled" Do not show contextual editors for disabled classes.
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.