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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_feature_profile.cpp
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Author
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-09
Add ignoring of disabled recent and favorite classes in create
PucklaMotzer09
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-16
Makes more strings in editor translatable
Haoyu Qiu
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
doc: Sync classref with current source
Rémi Verschelde
2019-06-19
Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profile
Rémi Verschelde
2019-06-17
Fix minor typos
Yuri Chornoivan
2019-06-12
Enhancements and fixes for the editor feature profile
Michael Alexsander Silva Dias
2019-06-11
Add missing license headers
Rémi Verschelde
2019-04-08
Changes to to feature profile editor
Juan Linietsky
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky