Age | Commit message (Expand) | Author |
2017-09-17 | Fix x11 exported executables not getting the +x flag | Marcelo Fernandez |
2017-09-15 | Added type on export file callback, and initial export function. | Juan Linietsky |
2017-09-14 | Re-Added export plugins with a more interesting API, as well as the ability t... | Juan Linietsky |
2017-09-01 | Fix files header | Poommetee Ketson |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde |
2017-08-14 | Use include/exclude export filters. Fixes #9860 | Ruslan Mustakov |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-27 | Use custom native-run icons for Android and HTML5 | L. Krause |
2017-05-05 | Fix template loading | J08nY |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-29 | WebGL 2 export per WebAssembly or asm.js | eska |
2017-03-23 | Several fixes to Android exporter and port. | Juan Linietsky |
2017-03-21 | Export working (for linux at least) | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |