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path: root/editor/editor_export.h
AgeCommit message (Expand)Author
2020-08-19iOS Export: Add a method to embed a frameworkSergey Minakov
2020-07-10Add override keywords.Marcel Admiraal
2020-06-11Account for file deletion and renaming in Export PresetsMaganty Rushyendra
2020-05-17Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-12Support multiple debug protocols.Fabio Alessandrelli
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-23Improve EditorExportPlatform interface.Fabio Alessandrelli
2019-10-04Add code signing support for Windows exports (using "signtool" on Windows and...bruvzg
2019-07-03Add embedded PCK option to PC platformsPedro J. Estébanez
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-01-04Merge pull request #24582 from Xrayez/script-encryptRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-24Bring back script encryption in export presetAndrii Doroshenko (Xrayez)
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-12-07EditorExportPlugin now calls _export_end() when export ends if scriptedMarcelo Fernandez
2018-11-01Export for OS X on OS X now lets you select .dmg or .zipMarcelo Fernandez
2018-10-27Save last export path when exportingMarcelo Fernandez
2018-10-01Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-21BPTC supportelasota
2018-04-29Merge pull request #18455 from neikeq/export-pck-zip-debugHein-Pieter van Braam
2018-04-27Fix use64 used without being initializedMarcelo Fernandez
2018-04-26Make 'Export PCK/ZIP' work well with EditorExportPluginIgnacio Etcheverry
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-16Merge pull request #14597 from NathanWarden/linux_extensionsRémi Verschelde
2017-12-15-Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky
2017-12-12Updated Linux template extensions to match architecture.Nathan Warden
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-09-17Fix x11 exported executables not getting the +x flagMarcelo Fernandez
2017-09-15Added type on export file callback, and initial export function.Juan Linietsky
2017-09-14Re-Added export plugins with a more interesting API, as well as the ability t...Juan Linietsky
2017-09-01Fix files headerPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-14Use include/exclude export filters. Fixes #9860Ruslan Mustakov
2017-08-12Updated function argument namesWilson E. Alvarez
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-27Use custom native-run icons for Android and HTML5L. Krause
2017-05-05Fix template loadingJ08nY
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde