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path: root/editor/editor_export.cpp
AgeCommit message (Expand)Author
2017-08-21Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-19Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-14Use include/exclude export filters. Fixes #9860Ruslan Mustakov
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-20custom_features: fix typoMartin Capitanio
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-16Complete changing of resource extensionsGeorge Marques
2017-06-10Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli
2017-05-09Display remote_host/port in network->debug settingsFabio Alessandrelli
2017-05-05Fix template loadingJ08nY
2017-05-01Rename project file to "project.godot"Rémi Verschelde
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-29Merge pull request #8191 from eska014/webgl2-exportJuan Linietsky
2017-03-29WebGL 2 export per WebAssembly or asm.jseska
2017-03-24Fix bogus s/_md/D_METHOD/ affecting md5 stuffRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-23Several fixes to Android exporter and port.Juan Linietsky
2017-03-21Export working (for linux at least)Juan Linietsky
2017-03-21Export template management dialog.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde