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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_export.cpp
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Author
2020-11-13
Fix Android Export jarsigner error with *.import whitelist
Nathan Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-19
Disable code to add patches menu
Ev1lbl0w
2020-09-23
iOS: Fix multiple issues with PVRTC import, disable ETC1
Vasiliy Makarov
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-08-19
iOS Export: Add a method to embed a framework
Sergey Minakov
2020-06-20
Fix overwrite of manual changes in export_presets.cfg when export dialog is o...
Maganty Rushyendra
2020-06-11
Account for file deletion and renaming in Export Presets
Maganty Rushyendra
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-12
Support multiple debug protocols.
Fabio Alessandrelli
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-06
PCK: Set VERSION_PATCH in header, factor out header magic
Joost Heitbrink
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-23
Improve EditorExportPlatform interface.
Fabio Alessandrelli
2019-10-04
Add code signing support for Windows exports (using "signtool" on Windows and...
bruvzg
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-23
Merge pull request #31586 from SonerSound/issue_31533
Rémi Verschelde
2019-08-22
Export path is the only path to be saved as a relative path
SonerSound
2019-08-19
Move CryptoCore to it's own folder.
Fabio Alessandrelli
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-12
Export: Remove temp files from cache after export
Rémi Verschelde
2019-07-05
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
Rémi Verschelde
2019-07-03
Add embedded PCK option to PC platforms
Pedro J. Estébanez
2019-07-02
CryptoCore class to access to base crypto utils.
Fabio Alessandrelli
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-27
Merge pull request #29119 from bruvzg/native_icon_support
Rémi Verschelde
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
2019-05-23
Fixed virtual method not showing up in autocomplete and docs
WiggleWizard
2019-05-18
Allow project export to be canceled
George Marques
2019-03-06
Fix directory check when exporting project
volzhs
2019-03-06
Merge pull request #26633 from akien-mga/driver-fallback-etc
Rémi Verschelde
2019-03-05
Fixes misleading error message when trying to export
Ricardo Lüders
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-03
Improve VRAM texture compression checks for mobile/web
Rémi Verschelde
2019-02-26
Clarify that ETC is required for GLES2.
Juan Linietsky
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