Age | Commit message (Expand) | Author |
2023-01-19 | Cleanup unused engine code v2 | kobewi |
2023-01-16 | Move global script class cache to separate file | kobewi |
2023-01-16 | Add EditorUndoRedoManager singleton | kobewi |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-18 | Fix resource picker regression | rune-scape |
2022-11-27 | GDScript: Avoid using `get_global_class_native_base` | rune-scape |
2022-11-16 | Remove more instances of 'instance' being used as a verb | VolTer |
2022-11-02 | Unify usage of undo_redo in editor | kobewi |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi |
2022-09-07 | Merge pull request #58617 from KoBeWi/custom_something | Rémi Verschelde |
2022-09-06 | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky |
2022-09-05 | Improve handling of custom types | kobewi |
2022-08-22 | Replace Array return types with TypedArray | kobewi |
2022-08-22 | Add per-scene UndoRedo | kobewi |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-06 | Fix heap-use-after-free when closing a scene with its builtin script open | Haoyu Qiu |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-03-30 | Cleanup EditorNode and EditorData | Hendrik Brucker |
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-02-08 | Merge pull request #43015 from Xrayez/refactor-auto-instaprop | Rémi Verschelde |
2022-02-07 | Use ScriptServer::get_global_class_base instead of script_class_get_base in s... | Jason Knight |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-28 | Refactor auto-instantiation of `Object` properties in editor | Andrii Doroshenko (Xrayez) |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-30 | Fix a crash in editor's script parent class check | Yuri Sizov |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio |
2021-09-07 | Close built-in script from any scene | kobewi |
2021-09-07 | Implement properties arrays in the Inspector. | Gilles Roudière |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-05-04 | Provide a way to hook into Inspectors UndoRedo. | Gilles Roudière |
2021-03-20 | Display scene file extensions in the editor only if there's ambiguity | Hugo Locurcio |
2021-02-13 | Don't save project settings when not necessary | kobewi |
2021-02-10 | Merge pull request #31747 from KoBeWi/scene_stalking | Rémi Verschelde |
2021-01-29 | Merge pull request #43222 from KoBeWi/sub_editor_oblivion | Rémi Verschelde |
2021-01-16 | Detect external modification of scenes | Tomasz Chabora |
2021-01-06 | Fix cases of resources destroyed too early | Pedro J. Estébanez |