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path: root/editor/editor_data.cpp
AgeCommit message (Expand)Author
2018-01-22Implements "Batch Rename" editor tool.Blazej Floch
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...Juan Linietsky
2018-01-08Add EditorPlugin.build() build callbacksWill Nations
2018-01-08Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #14802 from volzhs/selection-changedRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Properly rename scenes and resources after renaming or moving files, should f...Juan Linietsky
2017-12-18Fix "selection_changed" called twicevolzhs
2017-12-02Some untranslated UI stringsUnknown
2017-11-11ability to lock spatial nodes transform in editorJakub Grzesik
2017-09-01Fix typo 'begining' to 'beginning'Poommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-18Make available more informations about editor for Tool PluginsJakub Grzesik
2017-06-16Enhance scene tabsvolzhs
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde