Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-03 | Update copyright statements to 2022 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-08-31 | Sort palette commands by last use | kobewi | |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | |
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. | |||
2021-08-10 | Use Key enum instead of plain integers | Aaron Franke | |
2021-08-09 | Added EditorCommandPalette | Bhuvan Vemula | |