index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_builders.py
Age
Commit message (
Expand
)
Author
2023-02-07
Prepare for moving editor and classref translations to godot-editor-l10n repo
Haoyu Qiu
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-03-24
[Editor build] Use smaller .mo files instead of .po, if gettext is available.
bruvzg
2021-10-29
Use maximum zlib compression when generating editor translation headers
Hugo Locurcio
2021-05-17
Use a DynamicFont for the default project theme
Hugo Locurcio
2020-09-11
Remove unused Python local variables.
Marcel Admiraal
2020-04-02
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2019-07-11
Some small fixes to warnings in python scripts
unknown
2019-04-06
Remove unused imports
Hendrikto
2018-09-15
Bundle SSL certs with the templates.
Fabio Alessandrelli
2018-09-01
Removed some unneeded generated headers from the editor directory SCsub.
Ibrahn Sahir
2018-07-27
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi