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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_autoload_settings.cpp
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Author
2023-01-18
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-14
Remove set_drag_forwarding_compat()
kobewi
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-29
Merge pull request #63512 from MmAaXx500/autoload-double-add-remove
Rémi Verschelde
2022-11-25
Fix singleton scene cyclic loading
Adam Scott
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-26
Prevent autoloads from being added or removed twice
MmAaXx500
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-04
Improve autoload inheritance error message
Jason Yundt
2022-03-12
Add "Add Script" option to project autoload settings
Yuri Roubinsky
2022-03-09
Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-23
Improve various texts
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-14
Display an error message in settings when autoload name is invalid
jmb462
2021-09-13
Disallow class names to be the same as global names
George Marques
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-04
Clean up Tree
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-15
Merge pull request #48619 from Calinou/editor-autoload-rename-singleton
Rémi Verschelde
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-05-10
Rename "Singleton" to "Global Variable" in the AutoLoad editor
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
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