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path: root/editor/editor_autoload_settings.cpp
AgeCommit message (Expand)Author
2020-04-05Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings.unknown
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-01-31Improve the AutoLoad editor UXHugo Locurcio
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-08-22Fix an exception when trying to close down editor with plugins enabled.Saracen
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-06-27Merge pull request #29941 from qarmin/redundant_code_and_othersRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-24Check if autoload nodes are != NULL before deleting them.Marcus Brummer
2019-06-17Fix minor typosYuri Chornoivan
2019-05-21Restrict Autoloads from having keywords as their namesMichael Alexsander Silva Dias
2019-04-21Improve wording of various messages and make casing more consistentHugo Locurcio
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-16Update autoload references when moving files.Zaven Muradyan
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-06-25Remove extra addition to tree of editor autoloadsGeorge Marques
2018-06-18Fix order to register autoloads in-editorGeorge Marques
2018-06-09Fix drag and drop autoloadvolzhs
2018-05-22Only add autoloads in editor if they have tool scriptsGeorge Marques
2018-05-01Enable autoload in editorGeorge Marques
2018-03-11Fix column width on AutoLoad table on hidpi displaysBernhard Liebl
2018-02-19Merge pull request #16709 from willnationsdev/autoload-editRémi Verschelde
2018-02-14Enable EditorPlugin to add/remove autoloadsWill Nations
2018-02-14Merge pull request #15260 from sersoong/master-addopeninprojectsettingsRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-02Add open feature to editor autoload settingssersoong
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Clean up setting dialogues a bit.Ray Koopa
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-09-27Fix remove icon in autoload panelGuilherme Felipe
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde