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path: root/editor/editor_autoload_settings.cpp
AgeCommit message (Expand)Author
2018-06-09Fix drag and drop autoloadvolzhs
2018-05-22Only add autoloads in editor if they have tool scriptsGeorge Marques
2018-05-01Enable autoload in editorGeorge Marques
2018-03-11Fix column width on AutoLoad table on hidpi displaysBernhard Liebl
2018-02-19Merge pull request #16709 from willnationsdev/autoload-editRémi Verschelde
2018-02-14Enable EditorPlugin to add/remove autoloadsWill Nations
2018-02-14Merge pull request #15260 from sersoong/master-addopeninprojectsettingsRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-02Add open feature to editor autoload settingssersoong
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Clean up setting dialogues a bit.Ray Koopa
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-09-27Fix remove icon in autoload panelGuilherme Felipe
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde