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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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editor
/
editor_audio_buses.h
Age
Commit message (
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Author
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-02
Fix few GCC9 warnings:
Martin Liska
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-09
Enhancements for the audio bus editor
Michael Alexsander Silva Dias
2019-04-06
New Nonlinear Audio Bus Mixer
Eoin O'Neill
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Fix EditorAudioBuses not updating when changing to a device with different ch...
Marcelo Fernandez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-25
Improved audio buses editor
Daniel J. Ramirez
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-06
Added an option to reset the bus volume to 0db
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
EditorAudioBus: Rename delete_popup, disable delete for Master
Poommetee Ketson
2017-08-10
Fixes to buses editor
Daniel J. Ramirez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde