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path: root/editor/editor_audio_buses.cpp
AgeCommit message (Expand)Author
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-13Fix various typosluz paz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-11-12Use "enum class" for input enumsAaron Franke
2021-09-23Construct values only when necessary.Anilforextra
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-07-31Fix theming in the audio bus editorYuri Sizov
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Documentation search fixesGregory Basile
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-05-27Improve the audio bus editor appearanceHugo Locurcio
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-02-18Reorganize Project Settingsreduz
2021-02-11Improve resource load cachereduz
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-14Rename the TextureProgress node to TextureProgressBarHugo Locurcio
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Implement new shortcuts system.Eric M
2020-11-23Removed unhandled_key_input from editor AudioBus and instead connect to gui_i...Eric M
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-07-11Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...Michael Alexsander
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-15Delete bus effect with Delete keyTomasz Chabora
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky