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path: root/editor/editor_asset_installer.h
AgeCommit message (Expand)Author
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-01-18Addded methods to propagate checks & refactored classes to use new methods.Kevin Fischer
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-07-12Automatically display the installer after downloading an assetHugo Locurcio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-10Merge pull request #40253 from madmiraal/add-override-keywordsRémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-07-10fix item_edited behavior on Asset Installer.Zae
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde