Age | Commit message (Expand) | Author |
2022-01-20 | Merge pull request #53276 from Phischermen/propagate_check | Rémi Verschelde |
2022-01-19 | Fix Asset Library UX when an asset is being downloaded | Yuri Sizov |
2022-01-18 | Addded methods to propagate checks & refactored classes to use new methods. | Kevin Fischer |
2022-01-17 | Remove property hints referencing unsupported svgz extension | Rémi Verschelde |
2022-01-05 | Fix decoding UTF-8 filenames on unzipping. | bruvzg |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-12 | Automatically display the installer after downloading an asset | Hugo Locurcio |
2021-07-03 | Add icons for more file types in the editor asset installer | Hugo Locurcio |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-06-04 | Merge pull request #47336 from Calinou/rename-shader-file-extension | Rémi Verschelde |
2021-05-17 | Improve TreeItem API and allow to move nodes | trollodel |
2021-03-24 | Rename the `.shader` file extension to `.gdshader` | Hugo Locurcio |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal |
2020-07-10 | fix item_edited behavior on Asset Installer. | Zae |
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-04 | Makes more strings translatable | Haoyu Qiu |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-08-21 | Tweak a few strings displayed in the editor for consistency | Hugo Locurcio |
2019-07-17 | Minor improvements to the AssetLib | Michael Alexsander Silva Dias |
2019-01-07 | i18n: Sync translation template with current source | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky |
2017-09-25 | Removed most of the custom colors from the interface. | Daniel J. Ramirez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-25 | Editor: Add some more translatable strings. | Andreas Haas |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez |
2017-06-15 | Rename Godot-specific resource extensions | George Marques |
2017-05-14 | AssetInstaller: fix toggling dir bug, scan after install | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |