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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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doc_tools.cpp
Age
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Author
2021-12-01
Sort and group theme properties in docs, improve formatting for theme and enums
Yuri Sizov
2021-11-12
Modules: Make sure to include modules_enabled.gen.h where needed
Rémi Verschelde
2021-10-29
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-24
Implement error return documetation
reduz
2021-08-22
Fix doctool merges when method signatures don't match
reduz
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-04
Add theme item descriptions to the online documentation
Yuri Sizov
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-03-16
Add static method support to core Variant types
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees