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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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editor
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dictionary_property_edit.cpp
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Commit message (
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Author
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-02-10
Removed _change_notify
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-02-14
-Fixes to undo redo to avoid crash, closes #24251
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-02-21
Fix typos with codespell
luz.paz
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-17
Better supported for remote object editing with the inspector with a simple d...
geequlim