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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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dependency_editor.cpp
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Author
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-05-11
fix for removing files
Marcin Zawiejski
2018-05-02
remove favorited dirs if original dir deleted
Jason0214
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-13
Fix files section size in dependency error dialog
Bernhard Liebl
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Clean up \n from end of translation strings
Artem Varaksa
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-14
Updated icons
Daniel J. Ramirez
2017-11-15
add open feture to dependency_editor.cpp
sersoong
2017-10-21
Merge pull request #12031 from NathanWarden/export_cancel_to_done
Rémi Verschelde
2017-10-11
Changed the export/dependencies dialog button names from "Cancel" to "Close"
Nathan Warden
2017-10-09
Rework DependencyRemoveDialog for deleting folders
MillionOstrich
2017-09-25
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
Marcelo Fernandez
2017-09-09
Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.
Nathan Warden
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
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