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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-09
Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
[Debugger] Move servers-related behaviours to ServersDebugger.
Fabio Alessandrelli
2022-02-06
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-04
String: Add contains().
Anilforextra
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-20
Merge pull request #55066 from trollodel/less_singletons_in_editornode
Rémi Verschelde
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-20
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-17
Fix a node reparenting warning in the editor debugger
Yuri Sizov
2022-01-15
Add global breakpoint list
Paulb23
2022-01-14
Merge pull request #56719 from Chaosus/gds_debugger_filter
Rémi Verschelde
2022-01-12
Merge pull request #52710 from Jummit/fix-debug-tooltips
Yuri Roubinsky
2022-01-12
Add option to filter the stack variables of GDScript debugger
Yuri Roubinsky
2022-01-07
Rename TextureRect.expand to ignore_texture_size
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix various typos
luz paz
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-04
Auto-Increment Debugger Port
Nathan Franke
2021-12-02
Merge pull request #55474 from akien-mga/copy-operators-no-reference
Rémi Verschelde
2021-12-01
Skip script property in remote object property list
Raul Santos
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-15
Fix debugger tab which don't resetting after pressing clear button
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-27
Improve appearance of the editor Debugger bottom panel menu
Hugo Locurcio
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-26
Fix error when opening multiple debugger sessions
Michael Alexsander
2021-09-24
Color error and warning lines in the editor debugger's Errors panel
Hugo Locurcio
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-16
Fix error list not being cleared
Ricardo Subtil
2021-09-15
Show correct debug tooltips for existing variables
Jummit
2021-09-14
Merge pull request #52226 from Faless/debugger/4.x_start_options
Rémi Verschelde
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-29
[Editor] Editor debugger binds according to editor settings.
Fabio Alessandrelli
2021-08-21
Fix camera override not working
requizm
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
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