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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-15
Add global breakpoint list
Paulb23
2022-01-14
Merge pull request #56719 from Chaosus/gds_debugger_filter
Rémi Verschelde
2022-01-12
Merge pull request #52710 from Jummit/fix-debug-tooltips
Yuri Roubinsky
2022-01-12
Add option to filter the stack variables of GDScript debugger
Yuri Roubinsky
2022-01-07
Rename TextureRect.expand to ignore_texture_size
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix various typos
luz paz
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-04
Auto-Increment Debugger Port
Nathan Franke
2021-12-02
Merge pull request #55474 from akien-mga/copy-operators-no-reference
Rémi Verschelde
2021-12-01
Skip script property in remote object property list
Raul Santos
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-15
Fix debugger tab which don't resetting after pressing clear button
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-27
Improve appearance of the editor Debugger bottom panel menu
Hugo Locurcio
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-26
Fix error when opening multiple debugger sessions
Michael Alexsander
2021-09-24
Color error and warning lines in the editor debugger's Errors panel
Hugo Locurcio
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-16
Fix error list not being cleared
Ricardo Subtil
2021-09-15
Show correct debug tooltips for existing variables
Jummit
2021-09-14
Merge pull request #52226 from Faless/debugger/4.x_start_options
Rémi Verschelde
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-29
[Editor] Editor debugger binds according to editor settings.
Fabio Alessandrelli
2021-08-21
Fix camera override not working
requizm
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-24
Merge pull request #50511 from aaronfranke/iterators
Rémi Verschelde
2021-07-24
Add a tooltip for Inclusive and Self in the editor profiler
Hugo Locurcio
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-20
Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-19
Merge pull request #50599 from Calinou/editor-profiler-improve-tooltip
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-19
Improve tooltips in the editor profiler to mention the script name
Hugo Locurcio
2021-07-13
Add header theme type variations to labels
kobewi
2021-07-13
Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-04
Clean up Tree
reduz
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-07-03
add viewport.get_camera_2d()
Josh Chandler
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
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