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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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script_editor_debugger.cpp
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Author
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-14
[MP] Move engine and editor profilers to a plugin.
Fabio Alessandrelli
2022-11-14
[Editor] Better expose EditorDebuggerPlugin.
Fabio Alessandrelli
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Debugger: Fix fetching source to link C++ error on GitHub
Rémi Verschelde
2022-09-13
Fix profiler being disabled at wrong times
halgriffiths
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-18
Make Debugger/Misc LineEdits uneditable
kobewi
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-06
Double check the selected tree item on error activated and error selected cal...
Hristo Stamenov
2022-07-01
Fixing Print_rich which only displays correctly in terminal
Voylin
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-12
Merge pull request #61736 from KoBeWi/final_form_of_the_fix
Fabio Alessandrelli
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-06
Fix Debugger tab not updating when clearing errors
kobewi
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-24
Add an external link editor icon
Hugo Locurcio
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-29
Capitalize names in the debugger
FireForge
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-15
More icon updates on theme change
Haoyu Qiu
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-09
Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers
Rémi Verschelde
2022-02-09
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
[Debugger] Move servers-related behaviours to ServersDebugger.
Fabio Alessandrelli
2022-02-06
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-20
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-17
Fix a node reparenting warning in the editor debugger
Yuri Sizov
2022-01-15
Add global breakpoint list
Paulb23
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