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godot-fmod
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Godot with FMOD integration
RayHammer
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editor_visual_profiler.cpp
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Commit message (
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Author
2022-12-23
Fix: Profiler and Visual Profiler start/stop state inconsistency
stmSi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-14
Make some Image methods static
kobewi
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-05-28
Increase the editor profiler frame history default and maximum limit
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-03-15
More icon updates on theme change
Haoyu Qiu
2022-03-15
Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-10
Merge pull request #58735 from Calinou/editor-visual-profiler-tweak-frame-tim...
Fabio Alessandrelli
2022-03-09
Change some math macros to constexpr
kobewi
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-04
Fix font color in the editor visual profiler when using light theme
Hugo Locurcio
2022-03-04
Tweak editor visual profiler frame time label for consistency
Hugo Locurcio
2022-03-04
Use the editor background color for the visual profiler graph
Hugo Locurcio
2022-02-16
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
Rémi Verschelde
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-07
Rename TextureRect.expand to ignore_texture_size
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-04
Clean up Tree
reduz
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Fix missed renamings from empty() to is_empty()
Rémi Verschelde
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Update editor debugger to new remote debugger.
Fabio Alessandrelli