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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_profiler.h
Age
Commit message (
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Author
2022-12-23
Fix: Profiler and Visual Profiler start/stop state inconsistency
stmSi
2022-09-13
Fix profiler being disabled at wrong times
halgriffiths
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-04-06
Clean up profiler
pkowal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Update editor debugger to new remote debugger.
Fabio Alessandrelli