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godot-fmod
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Godot with FMOD integration
RayHammer
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create_dialog.h
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Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-09-07
simplify title of create/change node dialog
Nathan Franke
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-06-21
Rework scene creation dialog
kobewi
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-05
Center when scrolling to tree item.
Stijn Hinlopen
2022-01-17
Merge pull request #55509 from V-Sekai/create_node_and_doc_fix
Rémi Verschelde
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-01
Properly handle named class types inheriting from scripts without names.
SaracenOne
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-03
Improve Create Dialog search ranking and refactor calculation.
Stijn Hinlopen
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-28
Signals: Port more uses of connect_compat
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-06
Node create dialog filtering optimization
PouleyKetchoupp
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-06-26
Better pre-selection of search result nodes in "Create New Node" dialog.
Marcus Brummer
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-05-24
Auto-expand current node type when replace node
Matthias Schmitt
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-08-08
Add toggle for favorites in create_root_dialog.
willnationsdev
2018-07-04
Expose ScriptCreateDialog to EditorPlugin
willnationsdev
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Made the Create Dialog be clearer when it's changing a type of something.
Michael Alexsander Silva Dias
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-04
Fixes random sorting order in Create New Node dialog
Bernhard Liebl
2017-09-29
create dialog search preferrence fixes: #11697
toger5
2017-09-05
Fix icons for custom types in the recent & favorites lists in the create dialog.
MillionOstrich
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-18
Make Create New Node dialog resizable and burninate old dialog
Ray Koopa
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde