Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-06 | Node create dialog filtering optimization | PouleyKetchoupp | |
Avoid loading the same scripts again and parse them when updating the node type tree. | |||
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu | |
2019-06-26 | Better pre-selection of search result nodes in "Create New Node" dialog. | Marcus Brummer | |
Also search for substrings in class types, not just subsequences. If for the current search term a substring has been found in a class type name, prefer the substring match over the subsequence. Fixes #26010 | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-05-24 | Auto-expand current node type when replace node | Matthias Schmitt | |
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-08-08 | Add toggle for favorites in create_root_dialog. | willnationsdev | |
2018-07-04 | Expose ScriptCreateDialog to EditorPlugin | willnationsdev | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-03 | Made the Create Dialog be clearer when it's changing a type of something. | Michael Alexsander Silva Dias | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-11-04 | Fixes random sorting order in Create New Node dialog | Bernhard Liebl | |
2017-09-29 | create dialog search preferrence fixes: #11697 | toger5 | |
2017-09-05 | Fix icons for custom types in the recent & favorites lists in the create dialog. | MillionOstrich | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | |
this might cause bugs I haven't found yet.. | |||
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-18 | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. |