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path: root/editor/create_dialog.cpp
AgeCommit message (Expand)Author
2018-08-11Do not use theme to set LineEdit right_iconŁukasz Rutkowski
2018-08-11Add clear text button to LineEditŁukasz Rutkowski
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-07-25Add script hierarchies,add-script btn auto-derivesWill Nations
2018-07-15Global class names (and GDScript support for it)Juan Linietsky
2018-07-04Expose ScriptCreateDialog to EditorPluginwillnationsdev
2018-05-05Adjust default editor popup sizeshomer666
2018-04-08Merge pull request #16995 from mrcdk/custom_resources_inspectorJuan Linietsky
2018-03-04Fix new Node dialog Create button behaviorIvan Vodopiviz
2018-02-25Now the inspector will show the custom resources added via pluginMrCdK
2018-02-14Merge pull request #15492 from vigreco/select-tree-rootRémi Verschelde
2018-01-21Hide only PluginScript in dialog boxEmmanuel Leblond
2018-01-19Hide Script nodes in dialog box to prevent crash with pluginscriptEmmanuel Leblond
2018-01-08Select root node if search_box is empty in create_dialogVincenzo Greco
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Made the Create Dialog be clearer when it's changing a type of something.Michael Alexsander Silva Dias
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-25Changes to the Editor File Dialog.Michael Alexsander Silva Dias
2017-12-21Fixes and modifications for some dialogs.Michael Alexsander Silva Dias
2017-12-12Enhance undoredo action name, TTR, cleanupPoommetee Ketson
2017-11-17EditorSettings: Rename settings_path to settings_dirRémi Verschelde
2017-11-16Enabling relationship lines in the Scene Tree enables them in the Create New ...Michael Alexsander Silva Dias
2017-11-05Merge pull request #12640 from poke1024/createnode-uiRémi Verschelde
2017-11-04In Create New Node, always select and show best (shortest) matchBernhard Liebl
2017-11-04Fixes random sorting order in Create New Node dialogBernhard Liebl
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-09-29create dialog search preferrence fixes: #11697toger5
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-19Merge pull request #11256 from djrm/pr_visual_improvementsRémi Verschelde
2017-09-14Fix non flat favorite iconsDaniel J. Ramirez
2017-09-05Fix icons for custom types in the recent & favorites lists in the create dialog.MillionOstrich
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-05-28Merge pull request #8968 from noshyaar/pr-bug2Rémi Verschelde
2017-05-28CreateDialog: fix activating recent item creates node selected in search resultPoommetee Ketson
2017-05-28CreateDialog: select root if search exactly matchPoommetee Ketson
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-18Make Create New Node dialog resizable and burninate old dialogRay Koopa
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde