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path: root/editor/create_dialog.cpp
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2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-06-26Better pre-selection of search result nodes in "Create New Node" dialog.Marcus Brummer
Also search for substrings in class types, not just subsequences. If for the current search term a substring has been found in a class type name, prefer the substring match over the subsequence. Fixes #26010
2019-06-12Merge pull request #29645 from YeldhamDev/create_dialog_reselectRémi Verschelde
Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog
2019-06-12Fix error spam in create dialog when searching for nodes with some disabledMichael Alexsander Silva Dias
2019-06-09Allow reselecting items in the "Favorites" and "Recent" lists in the create ↵Michael Alexsander Silva Dias
dialog
2019-05-28Merge pull request #26487 from matzebond/masterRémi Verschelde
Auto-expand current node type when changing node type
2019-05-28Merge pull request #28454 from homer666/popup-centered-maxsizeRémi Verschelde
Add `popup_centered_clamped()` method to Popup
2019-05-24Auto-expand current node type when replace nodeMatthias Schmitt
2019-04-30Add Popup::popup_centered_clamped methodhomer666
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-12Force drawing guides in single-row Tree items in the editorMichael Alexsander Silva Dias
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-03-09Allow class_name scripts to have nested inheritanceGeorge Marques
2019-03-06-Make tileset and meshlibrary edit in a separate inspector, fixes #26671Juan Linietsky
-Made relationship lines appear based on theme settings, not previous hack -Fix drawing of relationship lines (was broken) -Fix double initialization of theme settings
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-01-26Fixed Recent/Favorite in Create Node dialog not selecting right nodeDualMatrix
Fixes #6535
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-04Move "Dialog Bounds" from the Editor Settings to project's metadataMichael Alexsander Silva Dias
2018-11-19Add more places to hide guides if relationship lines are enabledMichael Alexsander Silva Dias
2018-10-04Deselect recents when selecting favorites and vice versa in Create Node.DualMatrix
Deselect recents when selecting favorites and vice versa in Create Node.
2018-09-19Fixed favorite nodes list not being savedDualMatrix
Fixed favorite nodes list not being saved
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-09-10Fixed favorites and recent nodes selecting wrong nodeDualMatrix
Fixed favorites and recent nodes selecting wrong node and fixed a typo. Fixes #6535
2018-08-30Fix Script Classes not instancing with custom name.Will Nations
2018-08-16Merge pull request #21046 from DualMatrix/recent_custom_typeRémi Verschelde
Fixed custom nodes not working with favorites and recently used
2018-08-16Fixed custom nodes not working properly with favorites and recently used in ↵DualMatrix
create node window.
2018-08-15Fix error spam from loading script class iconsWill Nations
2018-08-15Merge pull request #21021 from DualMatrix/new_node_warningRémi Verschelde
Fixed error spam in create node dialog with custom types.
2018-08-15Fixed error spam in create node dialog with custom types.DualMatrix
This should fix #20789
2018-08-14Add custom icons to script classes.Will Nations
2018-08-14Merge pull request #20484 from willnationsdev/create-favoritesRémi Verschelde
Add toggle for favorites in create_root_dialog
2018-08-11Do not use theme to set LineEdit right_iconŁukasz Rutkowski
2018-08-11Add clear text button to LineEditŁukasz Rutkowski
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector
2018-08-08Add toggle for favorites in create_root_dialog.willnationsdev
2018-07-25Add script hierarchies,add-script btn auto-derivesWill Nations
2018-07-15Global class names (and GDScript support for it)Juan Linietsky
2018-07-04Expose ScriptCreateDialog to EditorPluginwillnationsdev
2018-05-05Adjust default editor popup sizeshomer666
2018-04-08Merge pull request #16995 from mrcdk/custom_resources_inspectorJuan Linietsky
The inspector will show the custom resources added via plugin
2018-03-04Fix new Node dialog Create button behaviorIvan Vodopiviz
Added a one-liner to update the Create button disabled state when selecting an item from the search results list. Fixes #17265, long live the Realm!
2018-02-25Now the inspector will show the custom resources added via pluginMrCdK
2018-02-14Merge pull request #15492 from vigreco/select-tree-rootRémi Verschelde
Select root node if search_box is empty in create_dialog
2018-01-21Hide only PluginScript in dialog boxEmmanuel Leblond
2018-01-19Hide Script nodes in dialog box to prevent crash with pluginscriptEmmanuel Leblond
2018-01-08Select root node if search_box is empty in create_dialogVincenzo Greco
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-03Made the Create Dialog be clearer when it's changing a type of something.Michael Alexsander Silva Dias
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!