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godot-fmod
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Godot with FMOD integration
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create_dialog.cpp
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Author
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-02-17
Change fallback icon for abstract nodes to have a grayed out color
Aaron Franke
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-06
Fix editor crash when creating a custom resource from create dialog
Andrii Doroshenko (Xrayez)
2020-07-03
Improve Create Dialog search ranking and refactor calculation.
Stijn Hinlopen
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-12
Object: Add usage hint to instantiate Object properties in editor
Rémi Verschelde
2020-06-11
Fix custom types in node list search
Tomasz Chabora
2020-05-27
Add fallback icons and make custom ones appear in the recent/favorites list i...
Michael Alexsander
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Port more uses of connect_compat
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-01-09
Add ignoring of disabled recent and favorite classes in create
PucklaMotzer09
2020-01-08
Recent Nodes now respect Editor Profiles
veryprofessionaldodo
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-11-06
Node create dialog filtering optimization
PouleyKetchoupp
2019-09-04
Add overriden properties to the documentation
Bojidar Marinov
2019-08-29
Fix selecting recent node in CreateDialog
Bhupendra Aole
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-07-01
Merge pull request #30126 from qarmin/remove_unnecessary_code
Rémi Verschelde
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-06-26
Better pre-selection of search result nodes in "Create New Node" dialog.
Marcus Brummer
2019-06-12
Merge pull request #29645 from YeldhamDev/create_dialog_reselect
Rémi Verschelde
2019-06-12
Fix error spam in create dialog when searching for nodes with some disabled
Michael Alexsander Silva Dias
2019-06-09
Allow reselecting items in the "Favorites" and "Recent" lists in the create d...
Michael Alexsander Silva Dias
2019-05-28
Merge pull request #26487 from matzebond/master
Rémi Verschelde
2019-05-28
Merge pull request #28454 from homer666/popup-centered-maxsize
Rémi Verschelde
2019-05-24
Auto-expand current node type when replace node
Matthias Schmitt
2019-04-30
Add Popup::popup_centered_clamped method
homer666
2019-04-12
Force drawing guides in single-row Tree items in the editor
Michael Alexsander Silva Dias
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-03-09
Allow class_name scripts to have nested inheritance
George Marques
2019-03-06
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
Juan Linietsky
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