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path: root/editor/connections_dialog.h
AgeCommit message (Expand)Author
2020-02-28Signals: Port more uses of connect_compatRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-16Fixes crash when pressing enter in ConnectDialog with nothing selectedHaoyu Qiu
2020-01-16Refactor (and fix) how the connect button is disabled.asynts
2020-01-14Prevent crash described in #34555.asynts
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-02ConnectionsDock: Add tooltip with signal descriptionRémi Verschelde
2019-06-13Minor cleanup in connections dialog fileMichael Alexsander Silva Dias
2019-06-06Improve conections dialogMichael Alexsander Silva Dias
2019-04-17Update signal connections error dialoghomer666
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-11Replace last occurrences of PropertyEditor by EditorInspectorRémi Verschelde
2018-04-29Added disconnect_all and edit functionality to ConnectionsDock.Eoin O'Neill
2018-04-29Added connection editing. Some refactoring.Eoin O'Neill
2018-04-29Basic context menu added to connections docker w/ code cleanup.Eoin O'Neill
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-12Enhance undoredo action name, TTR, cleanupPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-18Update script signals in real-time when script changes. Fixes #8980Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde