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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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connections_dialog.cpp
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Commit message (
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Author
2022-09-25
Remember advanced state of connection dialog
kobewi
2022-09-19
Reorganize connection dialog
kobewi
2022-09-18
Port remaining connections to callable_mp
Tomasz Chabora
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-08-30
Merge pull request #63902 from dalexeev/string-cases
Rémi Verschelde
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Merge pull request #64573 from KoBeWi/signal_name_plagiarism
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-18
Add "Copy Name" option to signal menu
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-05
Add missing types to connections dialog
FireForge
2022-04-28
Limit the maximum value of unbinds to signal_argument_size
Rindbee
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-02
EditorHelpBit: Fix content height fit and RTL theme propagation
Rémi Verschelde
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-04
Add Default Callback Name editor setting
Danil Alexeev
2022-01-04
Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-10-04
Add support for unbinding in connection dialog
kobewi
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-06-16
Documentation search fixes
Gregory Basile
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