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path: root/editor/connections_dialog.cpp
AgeCommit message (Expand)Author
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-21Merge pull request #48671 from Calinou/connect-dialog-extra-bind-argumentsRémi Verschelde
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-12List "Argument" for each extra bind argument in the connect dialogHugo Locurcio
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-02Merge pull request #41095 from ThakeeNathees/GDScript-DocumentationRémi Verschelde
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-30Show editable children in the connect dialogTomasz Chabora
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-15Show correct name of signal when editing an existing oneMelvin Louwerse
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-08-14Make the editor's 'CheckButton' icon be smallerMichael Alexsander
2020-08-08Added search box to signals dock.Eric M
2020-06-19Prevent having spaces in signal's method in Connect DialogDominik 'dreamsComeTrue' Jasiński
2020-05-28Use translated docs in PropertySelectorRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-20i18n: Add support for translating the class referenceRémi Verschelde
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28ConnectionsDock: Fix error when parsing CustomCallable connectionsRémi Verschelde
2020-02-28Signals: Port more uses of connect_compatRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Don't show a copy of the property's name in the inspector's tooltip if there'...Michael Alexsander
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-16Fixes crash when pressing enter in ConnectDialog with nothing selectedHaoyu Qiu
2020-02-11Texture refactorJuan Linietsky
2020-01-16Refactor (and fix) how the connect button is disabled.asynts
2020-01-16Merge pull request #35123 from asynts/asynts.crash-on-double-clickRémi Verschelde
2020-01-15Don't close the connection dialog when the validation failed.asynts
2020-01-14Prevent crash described in #34555.asynts
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-21Makes more editor strings translatableHaoyu Qiu
2019-10-15Add accept-dialog enter-key functionality to the Connect Dialog's Method text...Jairo Honorio
2019-09-25Format arguments in connections dialog in GDScript styleMichael Alexsander Silva Dias
2019-09-19Fix incorrect typing when creating methods via the connection dialogMichael Alexsander Silva Dias
2019-08-17Minor improvements to the Node dockMichael Alexsander Silva Dias
2019-07-02ConnectionsDock: Add tooltip with signal descriptionRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin